Innate Spellcasting. The dryad’s innate spellcasting ability is Charisma (spell save DC 14). The dryad can innately cast the following spells, requiring no material components:
At will: druidcraft
3/day each: entangle
Innate Barkskin. The dryad has a barkskin active continuously.
Magic Resistance. The dryad has advantage on saving throws against spells and other magical effects.
Fist. Melee Weapon Attack: +6 to hit; 8 (1d8 +4) Bludgeoning Dmg
Fey Charm. The dryad targets one humanoid or beast that she can see within 30 feet of her. If the target can see the dryad, it must succeed on a DC 14 Wisdom saving throw or be magically charmed. The charmed creature immediately moves and makes one melee attack against a target of the dryads choice, after the attack, the humanoid or beast that she can see is no longer charmed.







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