Medium Humanoid, Chaotic Neutral
Armor Class 19 Spiked Armor, Shield
Hit Points 27 (10d8 + 20)
Speed 30 ft.
STR
15 (+2)
DEX
16 (+3)
CON
14 (+2)
INT
17 (+3)
WIS
15 (+2)
CHA
16 (+3)
Saving Throws DEX +5, INT +5, WIS +4, CHA +5
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Common, Dwarvish
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Actions

Multiattack. The captain makes four melee attacks: two with each of its scimitars.

Scimitar. Melee Weapon Attack: +5: to hit, reach 5 ft, one target. Hit: 1d6+3 slashing damage.

Mace. Melee Weapon Attack: +5: to hit, reach t ft, one target. Hit 1d8+3 blundgeoning damage.

Reactions

Parry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.

Monster Tags: NPC

Habitat: Urban

Elliot_Jones

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