Multiattack. The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.
Stinger. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 11 (2d6 + 4) piercing damage. The target must make a DC 16 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one.
Draconic Breath (Recharge 5-6). Once per day, the greater wyvern can exhale a breath weapon in a 60 foot cone. Each creature in that area must make a DC 16 Dexterity (or Constitution for poison damage) saving throw, taking 44 (8d10) acid, cold, fire, lightning or poison damage on a failed save, or half as much damage on a successful one.
Draconic Resistance. The greater wyvern has resistance to the damage type of its draconic origin.
(Both breath weapon and resistance must be the same damage type).
Description
Cousins to the great dragons, wyverns have two scaly legs, leathery wings, and a sinewy tail topped with a poison stinger that can kill a creature in seconds.
Greater wyverns are larger than adult wyverns and more closely resemble and have a form of breath weapon associated with the type of chromatic dragon of their lineage.
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