Medium Construct, Unaligned
Armor Class 14 Construct
Hit Points 45 (12d8 + 3)
Speed 40 ft.
STR
12 (+1)
DEX
14 (+2)
CON
14 (+2)
INT
16 (+3)
WIS
10 (+0)
CHA
9 (-1)
Damage Vulnerabilities Acid
Damage Resistances Lightning, Piercing, Poison, Psychic, Slashing
Senses Passive Perception 1
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

The Wrath Totem, like a chess piece, moves across the battlefield under the Command of its Ownder, the Aspect of Dominion Ordú. 

It has a list of Actions and Reactions. Actions are performed by the Command of the Ordú's bonus action. Reactions are performed by the Command of the Ordú's reaction.

Actions

Emission : The Fortress Totem can emit an aura of light of any color to your choice, up to 20 feet for 1 minute. 

Levitation : The Fortress Totem can levitate up to 10 feet in the air. Additionally, when falling or above ground any higher than 10 feet, it will slowly descend with the feather fall effect. This effect can not carry any player characters or creatures. It will weigh down the totem and fall naturally faster.

Push : The Wrath Totem can attempt to shove an enemy up to 15 feet in a chosen direction. The target must make a Strength save against the Ordú's Spell save DC.

Wrathful Vine : The Wrath Totem can make an attack roll (+2 to hit) to an enemy within 10 feet of it. If the attack is successful then the target takes 1d6 + 5 slashing damage with a black vine.

Reactions

Retaliate : If the Totem is attacked directly by any melee or non magical ranged attack, the Wrath Totem can deal 2d4 + 5 force damage in return. The enemy must make a Dexterity save against the Ordú's spell save DC to avoid this damage. This reaction is automatic and does not use the Ordú's reaction. It also has no limited uses. 

Description

The Wrath Totem is a Dominion Ordú's most powerful and most malicious creation. An air of Threat and danger emanating around it, as it glides across the battlefield to exact the right amount of Wrath and Power of the Ordú. 
They are hand crafted statues, who knew a statue could have so much intimidating presence. Being commanded and fueled by magic makes it very deadly. Its movements like a chess piece, under precise orders and directions of the Ordú, can be a very relentless and powerful threat to get through. 

Previous Versions

Name Date Modified Views Adds Version Actions
8/2/2024 7:08:07 PM
3
1
1
Coming Soon
E0n

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