Medium Humanoid (Drow), Lawful Neutral
Armor Class 12 Unarmoured defense
Hit Points 40 (9d8)
Speed 30 ft.
STR
11 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
17 (+3)
WIS
16 (+3)
CHA
15 (+2)
Saving Throws INT +6, WIS +6, CHA +5
Skills Arcana +6, Deception +6, History +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Draconic, Elvish, Sylvan, Telepathy
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Spellcasting. Xanathar is a 6th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). Xanathar has the following spells prepared:

Cantrips (at will): friends, message, sword burst, frostbite

1st level (4 slots): charm person, cause fear, disguise self, shield, thunderwave

2nd level (3 slots): cloud of daggers, invisibility, hold person

3rd level (3 slots): counterspell, hypnotic pattern, summon shadowspawn, lightning bolt

 

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

Xanathar is a high level agent of the Gradmoor Commissariat, on a quest to find and return the kidnapped son of Lord Commissar Krelox. He is a master of infiltration and espionage, using his skills to gather information and to forward his goals.

Monster Tags: NPC

Habitat: Urban

Ryndon_Blackwood

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