Medium Or Small Undead, Chaotic Evil
Armor Class 12
Hit Points 5 (1d8 + 1)
Speed 40 ft.
STR
12 (+1)
DEX
14 (+2)
CON
12 (+1)
INT
13 (+1)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +3
Damage Vulnerabilities Fire
Senses Passive Perception 13
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

 

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.

Habitat: Forest

Robelicious

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