AC
11
Initiative
+1 (11)
HP
19
(3d10 + 3)
Speed
60 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +4 |
| DEX | 12 | +1 | +1 |
| CON | 13 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | -4 | -4 |
| WIS | 12 | +1 | +3 |
| CHA | 7 | -2 | -2 |
Senses
Passive Perception 11
Languages
--
CR
1/2 (XP 100; PB +2)
Actions
Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 9 (2d4 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the horse moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.







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Posted Sep 8, 2024Very nice.
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Posted Sep 24, 2024Would have appreciated some armor proficiencies, unless that is explained somewhere else.
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Posted Sep 26, 2024Yeah; doesn't look like barding is an item anymore; maybe they simplified it into the statblock itself, or it's in the DMG/Monster Manual?
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Posted Sep 28, 2024Either way, I hope that they make mounts proficient in armor.
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Posted Oct 14, 2024barding is in the full players handbook 2024,
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Posted Oct 22, 2024If you or the DM uses the optional sidekick rule from Tasha's you can give your horse the warrior class and they will get proficiency in all armors.
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Posted Dec 27, 2024this is the best horse mount definitely
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Posted Jan 8, 2025No armor? The art wears armor.
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Posted Jan 10, 2025According to the PHB, barding is a thing, so I'm assuming that a warhorse can wear it
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Posted Jan 20, 2025PHB 2024 says they have prof in Wisdom Saves.
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Posted Aug 27, 2025horse