Small unknown, Any Alignment
Armor Class 13
Hit Points 20 (4d8)
Speed
STR
15 (+2)
DEX
12 (+1)
CON
16 (+3)
INT
17 (+3)
WIS
13 (+1)
CHA
11 (+0)
Damage Immunities Lightning
Condition Immunities Paralyzed
Senses Passive Perception 18
Languages Knows very little. Roll d20 animal handling, DC13 to communicate with Zippy.
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. Zippy Zappy is a 1-level spellcaster. Its spellcasting ability is Wisdom 13, +2 to hit with spell attacks. Zippy Zappy has following Wizard spells prepared:
Cantrips (at will): Light, Shocking Grasp, Thunder (Thunderclap but not all enemies).
1st level (2 slots): Thunder wave.

Actions

Action Name. Enter the description for your action.

Pecks & nibbles. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 6 (2d4 + 2) Piercing damage. 

Reactions

Spike. If an enemy is touching one of his spikes when they are extended (aka when he is fighting, in a bad mood), they take the spell 'Shocking Grasp' used on them.

Exuti0