Armor Class
10
Hit Points
9
(2d8)
Speed
30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
11
(+0)
CHA
14
(+2)
Senses
Passive Perception 12
Languages
Any one language (usually Common)
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The cultist is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The cultist has the following spells prepared:
At will: dancing lights, chill touch, thaumaturgy
1/day each: false life, hellish rebuke, inflict wounds
Actions
Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.
Reactions
Share the Pain. After suffering a critical hit, the cultist can make one melee attack with advantage as a reaction.
Description
Xarthok cultists are junior members, usually answerable to a priest or paladin. They perform a variety of functions in the cult and are granted minor spellcasting power by their demon lord.







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