Medium Humanoid (Any Race), Any Alignment
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
11 (+0)
CHA
14 (+2)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Spellcasting. The cultist is a 1st-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The cultist has the following spells prepared:

At will: dancing lights, chill touch, thaumaturgy

1/day each: false life, hellish rebuke, inflict wounds

Actions

Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.

Reactions

Share the Pain. After suffering a critical hit, the cultist can make one melee attack with advantage as a reaction. 

Description

Xarthok cultists are junior members, usually answerable to a priest or paladin. They perform a variety of functions in the cult and are granted minor spellcasting power by their demon lord.

Monster Tags: NPC

Habitat: Urban

Xamak

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