Devour. The Zar Zar may consume any small, non living, object which can then only be retrieved by surgical procedures on a dead or incapacitated Zar Zar.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., 1target. Hit: 3d10 [piercing] damage and the target must make a DC 14 Strength check or be grappled by the Zar Zar. While grappling a creature the Zar Zar cannot preform the Bite action. The target may repeat the saving throw on each of its' turns, on a fail it takes 1d10 [slashing] damage.
Consume. Melee Weapon Attack: +10 to hit, reach one grappled target. Hit: The target is swallowed and takes 2d12 acid damage on each of the Zar Zars' turns if it is a large or smaller creature. If the creature is bigger than large, it takes 4d10 [slashing] damage and remains grappled.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
The Zar Zar looks like a huge grub with a circle shaped mouth taking up a whole end of its' body. The mouth has six rows of serrated teeth that lay down when the Zar Zar tries to eat something. The Zar Zars' main goal in life is to eat as much as it can, dead things, living things, objects of sand, dirt, rock, and wood. It is often seen lazily sprawling itself across the hot sand. The Zar Zars' large gold scales are hard enough to stop the sharpest of weapons and helps it blend into the sandy landscape of the dessert which is where it belongs.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.







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