Groundbreaking Endurance. When hit with rocks and boulders, the stones will break and not even faze the Absolutely Jacked Goblin.
Groundbreaking Strength. When attacking a stone that is a maximum of 6x6x6 feet wide, long, and talll, it will break immediately.
Terrain Carry. The Absolutely Jacked Goblin can take a 5x5x5 foot chunk of the earth out and use it as a weapon. It shatters after one attack with the boulder (Terrain Bash and Terrain Throw).
Multiattack. The Absolutely Jacked Goblin can make two Fist attakcs.
Fists. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 5 (1d6+ 4) bludgeoning damage.
Terrain Bash. Melee Weapon Attack: +6 to hit, reach 10ft., 2 target max. Hit: 8 (1d12 + 4) bludgeoning damage (Only works if the effect of Terrain Carry is active).
Terrain Throw. RangedWeapon Attack: +5 to hit, range 15/30 ft., 1 target. Hit: 8 (1d12 + 4) bludgeoning damage (Only works if the effect of Terrain Carry is active).
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A goblin, but really freakin' buff! This thing has had its muscle mass increased to an unnatural point, and has caused it to be a mindless war machine. The unnatural muscle increase has also increased it's size, turning it from a tiny little goblin into an over 8 and a half foot hulk!
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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