Medium Aberration, Lawful Neutral
Armor Class 18
Hit Points 96 (12d8 + 36)
Speed 35 ft., For the skills this gets +4 to all skills.
STR
21 (+5)
DEX
19 (+4)
CON
17 (+3)
INT
22 (+6)
WIS
20 (+5)
CHA
16 (+3)
Senses Darkvision 80, Passive Perception 15
Languages Common and zardoom, elven, dwarvish.
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Actions

Multi attack. They Zardoom can make either 2 ranged attacks or 2 melee attacks.

Hollow Great Axe. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 10 (1d12 + 4) Radiant damage. 

Action Ranged Attack. Ranged Weapon Attack: +7 to hit, range 30/90 ft., 1 target. Hit: 10  (2d10) Radiant damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Lair and Lair Actions

 

 

pigshark

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