Armor Class
12
Studded Leather
Hit Points
15
(3d8 + 10)
Speed
20 ft.
STR
15
(+2)
DEX
8
(-1)
CON
18
(+4)
INT
5
(-3)
WIS
8
(-1)
CHA
7
(-2)
Saving Throws
CON +7, WIS +2
Damage Vulnerabilities
Fire, Force, Radiant
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Understands the languages of its creator but can't speak
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Strike Of Condemnation. UnarmedAttack: +5 to hit, reach 5 ft., one target. Hit: 3d6 Necrotic Damage and 1d4+2 bludgeoning damage.
Description
Undead Sentinels are results of an improved casting of the Servant Of The Damned spell. Undead Sentinels are more cognitive and have more battle awareness. They don't fully know how to fight, but they are more physically able than a normal Undead Servant. Undead Sentinels rise clad in Studded Leather Armor
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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9/22/2019 6:07:32 PM
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0
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1
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--
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Coming Soon
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9/28/2019 5:46:59 PM
|
25
|
0
|
1.1
|
Coming Soon
|







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