Medium Undead, Neutral Evil
Armor Class 12 Studded Leather
Hit Points 15 (3d8 + 10)
Speed 20 ft.
STR
15 (+2)
DEX
8 (-1)
CON
18 (+4)
INT
5 (-3)
WIS
8 (-1)
CHA
7 (-2)
Saving Throws CON +7, WIS +2
Damage Vulnerabilities Fire, Force, Radiant
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Strike Of Condemnation. UnarmedAttack: +5 to hit, reach 5 ft., one target. Hit:  3d6 Necrotic Damage and 1d4+2 bludgeoning damage.

Description

Undead Sentinels are results of an improved casting of the Servant Of The Damned spell. Undead Sentinels are more cognitive and have more battle awareness. They don't fully know how to fight, but they are more physically able than a normal Undead Servant. Undead Sentinels rise clad in Studded Leather Armor

Previous Versions

Name Date Modified Views Adds Version Actions
9/22/2019 6:07:32 PM
0
1
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Coming Soon
9/28/2019 5:46:59 PM
25
0
1.1
Coming Soon

Habitat: Urban

RevRawr

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