Medium Undead, Chaotic Neutral
Armor Class 19 Armor
Hit Points 99 (99d20 + 10)
Speed 45 ft.
STR
18 (+4)
DEX
18 (+4)
CON
18 (+4)
INT
15 (+2)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws WIS +5, CHA +5
Damage Immunities Necrotic, Poison
Condition Immunities Charmed, Poisoned
Senses Darkvision 60 ft., Passive Perception 18
Languages understands the languages it knew in life but can't speak
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Undead Fortitude. If damage reduces the samurai to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the samurai drops to 1 hit point instead.

Actions

Bloody katana a katana that does 1d12 and plus 4 to hit

Flaming katana that does 1d10+ dex extra fire mod damage 

Frozen katana that does 1d10+ str extra cold damage 

True blood the katana merges with the samurai and does 1d20 damage 

Description

Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay.

Habitat: Urban

HvHvHvHvH

Comments

Posts Quoted:
Reply
Clear All Quotes