Medium Undead, Neutral Evil
Armor Class 16 Plate
Hit Points 92 (4d20 + 12)
Speed 40 ft.
STR
18 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
6 (-2)
WIS
6 (-2)
CHA
6 (-2)
Saving Throws STR +6, CON +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 14
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Undying Breathe: When the Undead Warrior is killed the sword embedded in his chest must be pulled out within 6 seconds or it returns to life with full hp. If pulled out before it dies (DC 18 Strength Check) the Warrior will go back to full hp and die fully when slain.

Actions

Longsword Slash: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (1d10 + 4) slashing damage.

Reactions

Self Preservation: If a character tries to pull the sword out of the creature, while it’s alive, it can make a opportunity attack with advantage against them. 

Description

Undead Warriors move with a jerky, uneven gait. They are clad in chipped, scratched and rusty armor that they wore when they were slain, and carry the stench of decay. Along with this they usually carry the weapon they had when they fell.

Usually found with a group of zombies.

 

Through their chest is a beautifully engraved obsidian Longsword.

If the sword is pulled out of the Undead Warrior it will be identified as a +1 Longsword. 

Previous Versions

Name Date Modified Views Adds Version Actions
10/1/2019 11:43:27 PM
3
1
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Coming Soon
10/2/2019 12:00:34 AM
13
1
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Coming Soon
10/2/2019 10:28:18 PM
6
1
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Coming Soon

Habitat: Urban

JoshAC

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