Storm Surge
A yellow dragon can make a storm appear out of thin air.
Move Forwards. Moves forwards 40ft
Tail Smush. Melee Weapon Attack: +3 to hit, reach 20 ft., 3 target. Hit: 14 (2d6 + 2) [bludgeoning] damage.
Lightning Breath. RangedWeapon Attack: +3 to hit, range 2/60 ft., 1 target. Hit: 18 (2d8 + 2) [lightning damage] damage.
Expel Lightning
Can summon lightning down from the heavens, or shoot it out of its mouth at up to 4 targets, who have to make a dexterity saving throw (DC 18). On an unsuccessful save, the target(s) takes 8d6 lightning damage. In a successful save, the target(s) takes half that, rounding up.
Fly in front of the sun
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Gigantic yellow dragon
Lair and Lair Actions
A humongous, wet, dripping cave.
Lair Actions
On initiative count 17 (losing initiative ties), the [Yellow Dragon] takes a lair action to cause one of the following effects; the [Yellow Dragon] can’t use the same effect two rounds in a row:
- Heals 10 hit points.
- Deals 10 lightning damage.
Regional Effects
The region containing a legendary [Yellow Dragon]’s lair is [a humongous cave], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [Yellow Dragon] dies, these effects fade over the course of 3d8 days.







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Posted Dec 18, 2024What do you think?