Huge swarm of Large elementals, Any Lawful Alignment
Armor Class 21 Natural armor
Hit Points 72 (2d12)
Speed 40 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
13 (+1)
WIS
14 (+2)
CHA
8 (-1)
Senses Darkvision 120 ft, Passive Perception 120
Languages Draconic, Draconic
Challenge 27 (105,000 XP)
Proficiency Bonus +8
Traits

Storm Surge

A yellow dragon can make a storm appear out of thin air. 

Actions

Move Forwards. Moves forwards 40ft

Tail Smush. Melee Weapon Attack: +3 to hit, reach 20 ft., 3 target. Hit: 14 (2d6 + 2) [bludgeoning] damage. 

Lightning Breath. RangedWeapon Attack: +3 to hit, range 2/60 ft., 1 target. Hit: 18 (2d8 + 2) [lightning damage] damage.

Expel Lightning 

Can summon lightning down from the heavens, or shoot it out of its mouth at up to 4 targets, who have to make a dexterity saving throw (DC 18). On an unsuccessful save, the target(s) takes 8d6 lightning damage. In a successful save, the target(s) takes half that, rounding up. 

Bonus Actions

Fly in front of the sun

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Gigantic yellow dragon

Lair and Lair Actions

A humongous, wet, dripping cave.

Lair Actions

On initiative count 17 (losing initiative ties), the [Yellow Dragon] takes a lair action to cause one of the following effects; the [Yellow Dragon] can’t use the same effect two rounds in a row:

  • Heals 10 hit points.
  • Deals 10 lightning damage.

Regional Effects

The region containing a legendary [Yellow Dragon]’s lair is [a humongous cave], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [Yellow Dragon] dies, these effects fade over the course of 3d8 days.

Habitat: Mountain

DaBlackCat

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