Gargantuan swarm of Large beasts, Chaotic Evil
Armor Class 12
Hit Points 780 (120d10 + 120)
Speed 10 ft., fly 50 ft.
STR
24 (+7)
DEX
10 (+0)
CON
19 (+4)
INT
3 (-4)
WIS
20 (+5)
CHA
6 (-2)
Skills Perception +5
Damage Resistances Bludgeoning, Piercing, Slashing
Senses Passive Perception 15
Languages --
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Large giant goose. The swarm can't regain hit points or gain temporary hit points.

Zelot. while the giant Goose swarm is raging, if they drop to 0 hit points, they don't die. they still roll death saves and only die when they stop their rage. the giant Goose has advantage against enemies of the God-emporer goose hydra, and is immune to the effects of the calm emotions spell.

 
Actions

Beaks. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 180 (60d6 + 30) piercing damage.

Break away. the swarm takes 26 points of damage. this damage cannot be negated or reduced in any way. the swarm summons a Giant Goose Zelot in an unnocupied space within 10ft of it.

Entomb. Melee Weapon Attack: Automatic hit, reach 5 ft., one target within the swarm's space. Hit: 180 (60d6 + 30) piercing damage.

One of Us (3/day). Melee Spell Attack: Automatic hit, reach 5 ft., one target within the swarm's space. Hit: the target is destroyed if it has 100 hitpoints of fewer, the swarm regains 26 hitpoints.

 
Bonus Actions

Rage. the swarm enters a rage. the rage lasts for 1 minute, while raging, the swarm gets +10 to attack and damage rolls, advantage on strength saves, and gains resistance to bludgeoning, slashing, and piercing damage.

Monster Tags: Misc Creature

Capatin_Crunch

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