Keen Sight and Smell. The Zheng has advantage on Wisdom (Perception) Checks that rely on sight or smell.
Pounce. If the Zheng moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 10* Strength saving throw or be knocked prone. If the target is prone, the zheng can make one bite attack against it as a bonus action.
Multiattack. The Zheng Juvenile makes 2* attacks; one with it's bite, and one with it's claws; alternatively it can make 2 attacks wiith it's tail.
Bite. Melee Weapon Attack: +3* to hit, reach 5 ft., one target. Hit: 5* (1d6 + 2) piercing damage.
Claw: Melee Weapon Attack: +3* to hit, reach 5 ft., one target. Hit: 4* (1d4 + 2) slashing damage.
Tail. MeleeWeapon Attack: +3* to hit, range 10 ft., 2 target. Hit: 4* (1d6 + 1) bludgeoning damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.







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