Medium unknown
Armor Class 12 abyssal
Hit Points 40 (12d4)
Speed 30 ft.
STR
13 (+1)
DEX
13 (+1)
CON
13 (+1)
INT
12 (+1)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws DEX +3, CON +3
Skills Acrobatics +2
Damage Immunities Acid
Condition Immunities Deafened
Senses Unknown, Passive Perception 12
Languages abyssal
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [abyssal kobold is a 2 level magic user abyss punch is +2 power punch

is also a abyssal scream acrobatics check

Actions

 

Action Melee Attack. claw Weapon Attack: +2 to hit, reach 3 ft., # target. Hit: (1d6 + 2) piercing damage. 

 

Bonus Actions

inhale a athletics saving throw

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

a kobold that is abyssal also a demon a lot of evil

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

thebestslayer

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