Special Trait Name. Every attack that misses the minotaur skeleton gives the skeleton a bonus action immediatley were it gets to use it's bone horns to ram them knocking them back 10 ft and causing 1d6 damage.
action : charge or attack
Charge dash but everthing in its way gets hit by his horns 1d6
Action Melee Attack. Greataxe
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
The skeleton minotaur is a enraged monster and only lives for revenge against the world. He will not rest until everyone on his land is killed and usually stays in packs of 4 to 6.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.







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