Medium Humanoid (Druid, Tiefling), Chaotic Good
Armor Class 13 +1 Cloack
Hit Points 43 (5d8 + 5)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
13 (+1)
INT
12 (+1)
WIS
15 (+2)
CHA
18 (+4)
Skills Medicine +4, Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Common Sign Language, Infernal Tiefling Druidic plus any two languages
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Features:

Can talk to the Stars and all the Zodiac constellations at night.

•Spellcasting(Charisma-based, DC 14, +6 to hit):•Cantrips: Fire Bolt, Dancing Lights,Mending, Prestidigitation

•1st-level spells (4 slots): Magic Missile, Burning Hands, Shield, Healing Word

•2nd-level spells (3 slots): Scorching Ray, Misty Step, Flaming Sphere

•3rd-level spells (3 slots): Fireball, Counterspell, Daylight

•4th-level spell (1 slot): Greater Invisibility

•Infernal Legacy (Tiefling Feature) Can cast Hellish Rebuke (1/day) 2d10 fire dmg.

Actions

Quarterstaff. Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, 4 (1d8) bludgeoning damage if wielded with two hands, or 6 (1d8 + 2) bludgeoning damage with shillelagh.

Actions:

Fiery Burst(Recharge 5-6): Hope releases fiery energy in a 10-ft radius. Creatures in the area must make a DC 14 Dex save, taking 3d6 fire damage on a fail or half as much on a success.

Star-form (Twice per day) She enter an starry form where she can shoot an luminous arrow as bonus action +7 to hit and d10+2 dmg.

Description

Druids dwell in forests and other secluded wilderness locations, where they protect the natural world from monsters and the encroachment of civilization. Some are tribal shamans who heal the sick, pray to animal spirits, and provide spiritual guidance.

Background: Hope, born of fire and starlight, grew up among outcasts known as the Wanderers. Despite her tragic separation, her spark of magic and determination has only grown brighter.

Roleplaying Notes:

Hope often gazes at the night sky, her soft voice filled with wonder and sadness. She fights for the Wanderers and channels her starlit heritage into devastating magic.

 

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

boreddrawer2

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