Large Fey (Elemental), Neutral
Armor Class 14 (natural armor)
Hit Points 37 (5d10 + 10)
Speed 60 ft.
STR
14 (+2)
DEX
16 (+3)
CON
15 (+2)
INT
10 (+0)
WIS
16 (+3)
CHA
11 (+0)
Saving Throws WIS +5
Skills Nature +2, Perception +5
Damage Vulnerabilities Fire
Damage Resistances Lightning
Condition Immunities Charmed, Frightened
Senses Passive Perception 15
Languages Primordial, Sylvan can understand but not speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Charge. If the yakshi moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.

Innate Spellcasting. The yakshi’s innate spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

At will: guidance, primal savagery

3/day: cure wounds, faerie fire, thunderwave

1/day: moonbeam

Actions

Ram. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 5 (1d6 + 2) bludgeoning damage.

Hooves. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 7 (2d4 + 2) bludgeoning damage.

Previous Versions

Name Date Modified Views Adds Version Actions
12/24/2024 7:29:37 AM
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