Armor Class
14
(natural armor)
Hit Points
39
(6d8 + 12)
Speed
45 ft.
STR
16
(+3)
DEX
17
(+3)
CON
14
(+2)
INT
6
(-2)
WIS
8
(-1)
CHA
3
(-4)
Skills
Perception +3, Stealth +4
Damage Immunities
Fire
Condition Immunities
Exhaustion
Senses
Darkvision 60 ft., Passive Perception 13
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Zombie Piglin Head. When a zombie drops to 0 hit points from a charged creeper’s explosion it dies and its head falls off. A zombies’s fallen head is hollow and can be worn as a mask with eye and mouth openings.
Aggression. A zombie piglin is typically neutral to other creatures. However should it be provoked it and all zombie piglins in a 60 ft radius become aggressive towards the provoker. Should the provoker run away, every zombie piglin they pass in a 60 ft radius is also provoked.
Actions
Goldsword. Melee Weapon Attack: +3 to hit; reach 5 ft., one target. Hit: 14 (2d8+5) slashing damage.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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12/30/2024 4:10:03 PM
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12
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3
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--
|
Coming Soon
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