Huge Undead, Neutral Evil
Armor Class 16 (natural armor)
Hit Points 125 (10d12 + 60)
Speed 40 ft., burrow 30 ft., fly 80 ft., swim 40 ft.
STR
22 (+6)
DEX
6 (-2)
CON
22 (+6)
INT
3 (-4)
WIS
8 (-1)
CHA
7 (-2)
Saving Throws DEX +1, CON +9, WIS +2, CHA +1
Skills Perception +11, Stealth +5
Damage Immunities Cold, Poison
Condition Immunities Poisoned
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21
Languages Common, Draconic
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra movement.

Undead Fortitude If damage Reduces the White Dragon Zombie to 0 Hit Points, it must Make a Constitution saving throw with a DC of 5+ the damage taken, unless the damage is radiant or from a critical hit. On a success, the Zombie drops to 1 hit point instead.

Actions

Multiattack.  The Dragon makes 2 attacks: one with its bite and one with a claw or two with its claws.

Bite. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 4 (1d8) cold damage.

Claw. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.

Tail. Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.

Cold Breath (Recharge 5–6). The dragon exhales an icy blast in a 60-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 27 (6d8) cold damage on a failed save, or half as much damage on a successful one.

Previous Versions

Name Date Modified Views Adds Version Actions
10/14/2019 11:01:32 PM
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Coming Soon

Habitat: Arctic

Roninkakuhito

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