Large Elemental, Neutral Evil
Armor Class 17 Natural Armor
Hit Points 110 (15d12 + 14)
Speed 40 ft., burrow 50 ft. Only ice, snow, and permafrost terrain. Does not leave behind a burrow hole.
STR
18 (+4)
DEX
16 (+3)
CON
14 (+2)
INT
7 (-2)
WIS
12 (+1)
CHA
5 (-3)
Saving Throws STR +7, DEX +6
Damage Vulnerabilities Thunder
Damage Resistances Bludgeoning and Piercing from nonmagical attacks, Acid, Fire, Slashing
Damage Immunities Cold
Condition Immunities Poisoned
Senses Tremorsense 20 ft., only when submerged, Passive Perception 12
Languages Primordial Understands but cannot speak
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Ice Walker. The ynricorsn is unaffected by difficult terrain imposed by ice, snow, and hail and cannot fall prone due to slippery surfaces. The ynircorsn can enter snow, ice, and permafrost terrains and end its turn there, but cannot cast spells or attack while inside the terrain. If the terrain surrounding a submerged ynircorsn is affected by fire damage, the ynircorsn is ejected and must make a DC 13 Dexterity saving throw or emerge prone as the medium it was travelling through loses its ice elemental energy.

Innate Spellcasting. The ynircorsn may cast the following spells. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks).
At will: Frostbite, Ray of Frost, Chromatic Orb (Cold)
1/day: Cone of Cold, Sleet Storm, Ice Storm

Actions

Multiattack. The ynircorsn makes two attacks: one with its stomp, and one with its bite.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 2d4 + 4 piercing damage + 2d8 cold damage.

Stomp. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 1d10 + 4 bludgeoning damage + 2d4 cold damage. Target must succeed on a Strength saving throw (DC 15) or be knocked prone.

Bonus Actions

Freezing Northwind Tail. The ynircorsn wraps the magic of its blizzard tail around one creature within 10 feet. The target must make a Constitution saving throw (DC 15) or become paralyzed for 2 rounds as its muscles numb and lock. The ynircorsn must maintain concentration on this effect, and the affected creature may repeat the saving throw at the end of its turn. For casting purposes, this counts as a first level spell and can be affected by Counterspell.

Reactions

Opportunity Attack. The ynircorsn makes one bite attack against a creature leaving its reach.

Description

Ynircorsn are ferocious, icy elemental predators that take the form of a horse. With bodies of hardened, magical ice and manes like blizzards, a deceptive beauty surrounds them akin to masterful ice sculptures. The tundra and snowfields are their hunting grounds, and many travelers' final moments begin with the slight rumble of snow as the ynircorsn shift beneath the icy earth to ambush their misfortunate prey.

Habitat: ArcticMountain

Brody_Gay_Boy

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