Medium Undead, Neutral Evil
Armor Class 18 (Broken Full Plate and Shield)
Hit Points 36 (4d8 + 16)
Speed 15 ft.
STR
14 (+2)
DEX
3 (-4)
CON
18 (+4)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws WIS +0
Skills Athletics +4
Damage Vulnerabilities Fire, Lightning, Radiant
Damage Resistances Bludgeoning, Cold, Necrotic, Piercing, Slashing
Damage Immunities Poison
Condition Immunities Exhaustion, Frightened, Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages understands the languages it knew in life but can't speak
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Undead Resilience.(3 Day) If damage reduces the Undead Infantry to 0 hit points it falls to 1 hit point instead, unless the damage is radiant or from a critical hit. 

Actions

Slam: Melee Weapon Attack: +4 to hit, 5ft reach, one target for 1d6+2 bludgeoning  damage, 

Swing (Recharge 4-6): All creatures within 5ft of the Undead Infantry must succeed in a DC 12 Dexterity or Strenght saving throw, taking 2d6+2 bludgeoning damage on a failure. 

Reactions

Undead Grasp: if a creature moves within 5ft of the Undead Infantry it can extend its arms fast, in an attempt to grapple it, the targeted creature must succeed in a DC 12 Dexterity saving throw, being grappled on a failure. 

Description

Many die in battles, left to rot, and to the elements, some rise again, still within their armor that failed to save them in life, they wobble about mindlessly as a mockery of their previous living form.

Previous Versions

Name Date Modified Views Adds Version Actions
6/30/2024 11:42:29 PM
3
1
u
Coming Soon
1/30/2025 1:37:35 PM
8
1
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Coming Soon

Habitat: GrasslandUrban

Corpse_on_the_Trone

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