Glutton’s Resilience: Zhu Xiaofu can consume vast amounts of food or drink to regain strength. As an action, he can eat a meal and regain 2d10 + 4 HP. This ability can be used once per short or long rest.
Celestial Heritage: As a former celestial marshal, Zhu Xiaofu has a touch of divine power. Once per long rest, he can cast Cure Wounds or Bless without using a spell slot.
Boar’s Charge: Zhu Xiaofu can charge at an enemy, using his bulk to knock them down. As a bonus action, he can move up to 20 feet in a straight line. If he ends this movement within 5 feet of a creature, he can make a melee attack with advantage. If the attack hits, the target must succeed on a DC 15 Strength saving throw or be knocked prone.
Relentless Endurance: When reduced to 0 HP, Zhu Xiaofu can drop to 1 HP instead once per long rest.
Multiattack. Zhu Xiaofu makes two attacks on his turn.
Nine-Toothed Rake. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 11 (2d8 + 6) piercing damage. On a critical hit, the target must succeed on a DC15 Strength saving throw or be knocked prone.
Earth-Shaking Stomp: Zhu Xiaofu stomps the ground, creating a shockwave. All creatures within 15 feet must succeed on a DC 15 Strength saving throw or be knocked prone.
Boar’s Charge: Zhu Xiaofu can charge at an enemy, using his bulk to knock them down. As a bonus action, he can move up to 20 feet in a straight line. If he ends this movement within 5 feet of a creature, he can make a melee attack with advantage. If the attack hits, the target must succeed on a DC 15 Strength saving throw or be knocked prone.
Taunt. If the target misses an attack ,Zhu Xiaofu starts to taunt the enemy. The enemy must succeed a DC 15 Wisdom Save or suffer 1d4 +2 psychic damage.
Zhu Xiaofu can take 3 legendary actions per round, choosing from the following options:
Rake Attack: Zhu Xiaofu makes one Nine-Toothed Rake attack.
Boar’s Charge: Zhu Xiaofu uses his Boar’s Charge ability.







Comments