Small Humanoid, Chaotic Good
Armor Class 16 natural Armor
Hit Points 120 (16d8 + 48)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws STR +8, CON +7
Skills Athletics +8, Intimidation +5, Survival +5
Damage Immunities Bludgeoning, Piercing, and Slashing from Mundane Attacks
Gear Iron rake
Senses Darkvision, Passive Perception 10
Languages Common, Orc
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

 

Glutton’s Resilience: Zhu Xiaofu can consume vast amounts of food or drink to regain strength. As an action, he can eat a meal and regain 2d10 + 4 HP. This ability can be used once per short or long rest.

Celestial Heritage: As a former celestial marshal, Zhu Xiaofu has a touch of divine power. Once per long rest, he can cast Cure Wounds or Bless without using a spell slot.

Boar’s Charge: Zhu Xiaofu  can charge at an enemy, using his bulk to knock them down.  As a bonus action, he can move up to 20 feet in a straight line. If he ends this movement within 5 feet of a creature, he can make a melee attack with advantage. If the attack hits, the target must succeed on a DC 15 Strength saving throw or be knocked prone.

Relentless Endurance: When reduced to 0 HP, Zhu Xiaofu can drop to 1 HP instead once per long rest.

Actions

Multiattack. Zhu Xiaofu makes two attacks on his turn.

Nine-Toothed Rake. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 11 (2d8 + 6) piercing damage. On a critical hit, the target must succeed on a DC15 Strength saving throw or be knocked prone.

Earth-Shaking Stomp: Zhu Xiaofu stomps the ground, creating a shockwave.  All creatures within 15 feet must succeed on a DC 15 Strength saving throw or be knocked prone.

Bonus Actions

Boar’s Charge: Zhu Xiaofu  can charge at an enemy, using his bulk to knock them down.  As a bonus action, he can move up to 20 feet in a straight line. If he ends this movement within 5 feet of a creature, he can make a melee attack with advantage. If the attack hits, the target must succeed on a DC 15 Strength saving throw or be knocked prone.

Reactions

Taunt. If the target misses an attack ,Zhu Xiaofu starts to taunt the enemy. The enemy must succeed a DC 15 Wisdom Save or suffer 1d4 +2 psychic damage.

Legendary Actions

Zhu Xiaofu can take 3 legendary actions per round, choosing from the following options:

Rake Attack: Zhu Xiaofu makes one Nine-Toothed Rake attack.

Boar’s Charge: Zhu Xiaofu uses his Boar’s Charge ability.

Sinian_Sung

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