AC
10
Initiative
+0 (10)
HP
14
(4d8 - 4)
Speed
30 ft., climb 30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 9 | -1 | -1 |
| DEX | 11 | +0 | +0 |
| CON | 9 | -1 | -1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | -4 | -4 |
| WIS | 10 | +0 | +0 |
| CHA | 3 | -4 | -4 |
Resistances
Bludgeoning, Piercing, Slashing
Immunities
Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Senses
Darkvision 30 ft., Passive Perception 10
Languages
--
CR
1/4 (XP 50; PB +2)
Traits
Swarm. The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny rat. The swarm can’t regain Hit Points or gain Temporary Hit Points.
Actions
Bites. Melee Attack Roll: +2, reach 5 ft. Hit: 5 (2d4) Piercing damage, or 2 (1d4) Piercing damage if the swarm is Bloodied.







-
View User Profile
-
Send Message
Posted Nov 1, 2025Rats