Psychic Attacks. Wyrdeer's attacks are considered magical for the purpose of overcoming resistances and immunities.
Intimidate. If another creature attacks Wyrdeer with a melee attack roll, they have -1 to the attack roll.
Frisk. If Wyrdeer uses Hypnosis successfully on another creature and sends them to the dream world, Stantler can watch the hypnotized creature's dreams as they sleep.
Sap Sipper. Wyrdeer has advantage on all checks regarding finding food.
Hypnosis. Wyrdeer's horns glow mysteriously and any creature within 30ft. of Stantler that can see it must succeed a DC 17 Wisdom saving throw or be lulled to sleep for 1 minute. The sleeper will also awaken if damaged or shaken. While the creature is sleeping, they enter the dream world. The dream world is an illusory copy of the real world which makes the creature think that nothing has happened and that they are walking through the real world, when in actuality, they are not.
Multiattack. Wyrdeer uses Horn Attack twice.
Horn Attack. Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. Hit: 17 (5d6) piercing damage.
Imprison (Recharge 6). Wyrdeer's horns glow, distorting space at a single point it can see. Any creature within a 10ft. radius of that point must succeed a DC 17 Charisma saving throw or be teleported up to 60ft. away to a place of Wyrdeer's choice.
Psyshield (Recharge 6). If Stantler is targeted by an attack, it can raise a mystical veil around itself, increasing its AC by 2 for a round.
Description
Wyrdeer is a snow deer-like Pokémon. Its body is mostly grey with white spots, as well as white fur on its lower legs, underside, round tail, eyebrows, and mane, the latter resembling a beard. Wyrdeer has large, golden antlers, the shape of which resembles radio antennae. Each of these antlers has one black orb near the base. Wyrdeer also has a brown nose and black cloven hooves, as well as two tufts of fur on the back of each lower leg.
Wyrdeer is well-beloved by the people in the Hisui region due to its highly prized fur, which provides excellent insulation from the cold and is used to make clothing. By using the orbs on its antlers, Wyrdeer can unleash psychic powers strong enough to distort space, and also create invisible barriers for protection. It also uses the antlers to lead Stantler herds and search for safe paths to travel.
Previous Versions
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2/14/2025 8:54:58 PM
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2/14/2025 9:09:35 PM
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