Small Dragon (Air), Lawful Good
AC 17 Natural    Initiative +1 (11)
HP 30 (5d10)
Speed 30 ft., Gliding speed varies
Mod Save
STR 16 +3 +3
DEX 12 +1 +4
CON 15 +2 +2
Mod Save
INT 8 -1 -1
WIS 14 +2 +5
CHA 8 -1 -1
Vulnerabilities Bludgeoning
Resistances Acid
Immunities Lightning; Charmed
Senses Darkvision 100 ft., Passive Perception 17
Languages Draconic, Common, Primordial
CR 5 (XP 1,800; PB +3)
Traits

Draconic Essence. When you summon the drake, choose a damage type: acid, cold, fire, lightning, or poison. The chosen type determines the drake's damage immunity and the damage of its Infused Strikes trait.

Soul bound : You have a psychic and spiritual connection to your humanoid. This enables him to know where you are at all times and vice-versa. As long as one lives so shall the other.

Actions

 BiteMelee Weapon Attack: +3 plus PB to hit, reach 5 ft., one target. Hit: 1d6 plus PB piercing damage.

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 13 (1d8 + PB) slashing damage.

Tail Pike. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 11 (1d6 + PB) piercing damage. 

 

Bonus Actions

Draconic Cry. As a bonus action, you let out a cry at your enemies within 10 feet of you. Until the start of your next turn, you and your allies have advantage on attack rolls against any of those enemies who could hear you. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

Disengage: As a bonus action, you can disengage combat and avoid being attacked. ( Usable until lvl 7 )

Reactions

Infused Strikes. When another creature within 30 feet of the drake that it can see hits a target with a weapon attack, the drake infuses the strike with its essence, causing the target to take an extra 1d6 damage of the type determined by its Draconic Essence.

Description

Goofy.

Habitat: CoastalForestGrasslandMountainUnderdark

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