Armor Class
12
Hit Points
32
(3d8 + 9)
Speed
20 ft.
STR
8
(-1)
DEX
12
(+1)
CON
16
(+3)
INT
8
(-1)
WIS
8
(-1)
CHA
1
(-5)
Saving Throws
DEX +3, CON +5
Damage Vulnerabilities
Fire
Damage Resistances
Acid, Necrotic
Condition Immunities
Charmed, Frightened
Senses
Darkvision 60 ft., Passive Perception 20
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Undead Fortitude: When HP reaches 0, players must make a Dexterity saving throw (DC 14) due to the pulsating belly exploding. On a failed save: The explosion deals (1d6) Necrotic damage , or half as much damage on a successful one
Actions
Claw. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: (1d4+1) cutting damage.
Bonus Actions
Vomit: The Wretched Mother Queen expels a torrent of vile, rotting bile, covering everything in its path in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 1d4+1 (1d4+1) acid damage on a failed save, or half as much damage on a successful one.






