Medium Undead, Unaligned
AC 14 (natural armor)    Initiative +3 (13)
HP 30 (4d8 + 12)
Speed ft., fly 40 ft.
Mod Save
STR 12 +1 +1
DEX 16 +3 +3
CON 15 +2 +2
Mod Save
INT 4 -3 -3
WIS 10 +0 +0
CHA 9 -1 -1
Immunities Necrotic, Poison; Exhaustion, Frightened, Paralyzed, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands the languages you know
CR 3 (XP 700; PB +2)
Traits

Incorporeal Passage (Ghostly Only). The spirit can move through other creatures and objects as if they were Difficult Terrain. If it ends its turn inside an object, it is shunted to the nearest unoccupied space and takes 1d10 Force damage for every 5 feet traveled.

Actions

Multiattack.  1 Deathly Touch

Deathly Touch. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) necrotic damage, and the target has the Frightened condition until the end of its next turn.

 

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