Mod | Save | ||
---|---|---|---|
STR | 13 | +1 | +1 |
DEX | 10 | +0 | +0 |
CON | 12 | +1 | +1 |
Mod | Save | ||
---|---|---|---|
INT | 9 | -1 | -1 |
WIS | 10 | +0 | +0 |
CHA | 11 | +0 | +0 |
unwavering loyalty. advantage on one attack per short rest.
Action Name. short swing arm blade45
Action Melee Attack. Melee Attack: +2 to hit, reach 5 ft., 1 target.1d6+2
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
a smaller metal looking robot
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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