Armor Class
13
Hit Points
1
(1d4 - 1)
Speed
60 ft., fly 60 ft.
STR
5
(-3)
DEX
16
(+3)
CON
8
(-1)
INT
2
(-4)
WIS
14
(+2)
CHA
6
(-2)
Skills
Perception +4
Damage Resistances
Necrotic
Condition Immunities
Charmed, Exhaustion, Poisoned
Senses
Darkvision 60 Ft., Passive Perception 14
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Keen Sight. The hawk has advantage on Wisdom (Perception) checks that rely on sight.
Undead Nature. The hawk does not require air, food, drink, or sleep.
Dive Strike. (1/turn) If the hawk moves at least 30 feet straight toward a creature and then hits it with a melee weapon attack on the same turn, the target takes an extra 2 (1d4) necrotic damage.
Actions
Talons. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 slashing damage + 1 necrotic damage.







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