Mod | Save | ||
---|---|---|---|
STR | 29 | +9 | +24 |
DEX | 27 | +8 | +24 |
CON | 29 | +9 | +38 |
Mod | Save | ||
---|---|---|---|
INT | 29 | +9 | +45 |
WIS | 27 | +8 | +21 |
CHA | 29 | +9 | +15 |
Trait Name. Enter the description for your special trait.
Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name]
1st level (# slots): [spell name], [spell name]
Action Name. Enter the description for your action
Jump-scared .It gets angry then it uses bite down they are also frightened for three weeks.
Bite down .Get close the opponent and does Melee Attack: +7 to hit, reach 18 ft., 1 target. Hit: 20 (1d20 + 5) [slashing] damage.
Showtime .After 7am the animatronics are off though its now opening time and the animatronics turn on at 5pm every character cant attack or if threatened it can attack.
Bonus Action Name. Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your actio
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Lair and Lair Actions
A tile floor with a stage that can hold 4 heavy animatronics with spotlights and security doors that protect guests.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Someones 4 construct monsters with Rockstar in its name
- Someones 4 construct monster with Back Door animatronics.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
peak