Medium Humanoid (Human), Lawful Neutral
Armor Class 20 Bulletproof vest.
Hit Points 300 (16d8 + 220)
Speed 40 ft.
STR
12 (+1)
DEX
30 (+10)
CON
23 (+6)
INT
10 (+0)
WIS
10 (+0)
CHA
27 (+8)
Damage Resistances Bludgeoning and Piercing from nonmagical attacks
Damage Immunities Piercing
Gear Boom( exploded)
Senses Passive Perception 10
Languages Common, Thieves' Cant ????
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Death bomb: when Aron dies he explodes leaving nothing behind.

Actions

XZ handgun: ranged weapon attack, +19 to hit, 30/400 ft, Hit: 27 piercing damage.

XZ-20 rifle: ranged weapon attack, +19 to hit, 60/1,000 ft, Hit: 52 piercing damage.

Description

Aron loves to even the odds in battles and comes out of nowhere riding a motorcycle.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Jjnacho

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