Medium swarm of Medium humanoids, Chaotic Neutral
AC 10    Initiative +0 (10)
HP 8 (1d8)
Speed 30 ft.
Mod Save
STR 10 +0 +0
DEX 11 +0 +0
CON 12 +1 +1
Mod Save
INT 8 -1 -1
WIS 7 -2 -2
CHA 9 -1 -1
Gear Rake, Handaxe, Torch, Wooden Shield
Senses Passive Perception 10
Languages Common
CR 0 (XP 10; PB +2)
Traits

Gank: If multiple Yharnam citizens are grouped together, the DM may allow them to move as a group, based on the fastest creatures initiative.

Actions

Depending on what they have equipped, a Yharnam Citizen may attack with one of these weapons.

Rake Melee Attack Roll: +2, reach 10 ft. Hit: 2 (1d6) Piercing damage.

Handaxe Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d6) Slashing damage.

Torch Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage +1 point of fire damage.

Bonus Actions

 

 
Reactions

Wooden ShieldOnce per round, a Yarnham citizen (if they are carrying one) may use a reaction to raise their wooden shield to block an incoming attack adding +2 to their AC. This must be declared before the player has rolled to hit. Their posture is broken if the oncoming attack still succeeds, and the shield is broken if the oncoming strike is a critical hit.

Habitat: Any

LordHarianStormset

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