Medium Undead, Any Alignment
Armor Class 13 Natural Armor
Hit Points 22 (4d8 + 4)
Speed 30 ft., climb 20 ft.
STR
12 (+1)
DEX
10 (+0)
CON
13 (+1)
INT
6 (-2)
WIS
10 (+0)
CHA
5 (-3)
Saving Throws DEX +2
Skills Acrobatics +4, Athletics +2
Damage Resistances Piercing from nonmagical attacks, Cold, Necrotic
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft, Passive Perception 16
Languages Understands Common but cannot speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Remembrance. If within 30 ft. of Captain Draven Mourne, "The Chain-Tide", they have advantage on attacks.

Cling to the Rigging. Wretched Crew has advantage on checks and saves made to resist being knocked prone or moved against its will while aboard a ship.

Actions

Flintlock. Ranged Weapon Attack: +4 to hit, 60/120 ft., 1 target.
Hit: (1d10 + 4) Piercing damage

Smack. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 1d4 bludgeoning damage, target must make a DC 14 Dex save or be knocked prone.

Description

A lost skeletal soul.

Beast09bsa

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