Mod | Save | ||
---|---|---|---|
STR | 20 | +5 | +19 |
DEX | 20 | +5 | +19 |
CON | 20 | +5 | +19 |
Mod | Save | ||
---|---|---|---|
INT | 10 | +0 | +10 |
WIS | 10 | +0 | +10 |
CHA | 10 | +0 | +14 |
Traits: Earth Glide/Air Form/Ephemeral
Spellcasting. The [monster name] is a 8th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20, +10 to hit with spell attacks). Zanell has following wizard spells prepared:
Cantrips (at will): [Poison Spray] [roll]1d20+10[/roll] [roll]4d12[/roll] , [acid splash] [roll]4d6[/roll]
1st level (5 slots): [Fog Cloud], [chromatic orb] [ray of sickness]
5th level (2 slots) [Cloud kill]
6th level (2 Slots) [disintegrate]
Action Name. Zanell makes 3 attacks of any order
Bog Slam: Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 18 (3d12 + 6) bludgeoning damage.
Spirit Claws: Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 18 (3d12 + 6) slashing damage.
Wail of Madness: Ranged Weapon Attack: +15 to hit, reach 60 ft., one target. Hit: 16 (4d8 + 6) psychic damage. If a creature is hit by Wail of Madness, that creature must succeed a DC 17 wisdom save or on their next turn they must attack the closest creature to them with their current held weapon. If no weapon is equipped they must grapple the closest creature that is large or smaller
Quicksand Burial: Once per turn, Zanell can bury 1 creature she is grappling into the ground 15 feet below her. The ground instantly turns to quicksand and that creature is restrained and is suffocating until they can reach the surface.
Choke: When a creature damages Zanell with a melee attack, she can react by grappling the attacker with her hand and squeezing their neck, suffocating them. Athletics or Acrobatics (DC 19) Only 1 creature can be grappled at a time.
Reclaim Swamp Energy (Costs 1 Actions).
Consume the life force of nearby plant and monster life, killing swamp monsters and withering all plant life in 20 ft. Of Zanell, healing her for 20hp+ damage delt to Swamp monsters.
Call of the Bog (costs 1 mythic action) : Zanell wails loudly inciting madness among her monsters in a 1500 ft. Radius as they aggressively attack any nearby creatures and head to the source of the wailing.
Description
Zanell ancient Spirit of the swamps consumed by madness.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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