Medium Undead (Ambusher, Artillery), Any Non-Good Alignment
AC 14 leather armor    Initiative +2 (12)
HP 41 (2d6 + 3)
Speed
Mod Save
STR 16 +3 +3
DEX 13 +1 +3
CON 14 +2 +2
Mod Save
INT 12 +1 +1
WIS 5 -3 -3
CHA 5 -3 -3
Vulnerabilities Lightning
Resistances Acid, Cold
Immunities Poison; Exhaustion, Frightened, Poisoned
Gear longsword, 5 grenades and leather armor
Senses Passive Perception 13
Languages common
CR 2 (XP 450; PB +2)
Traits

Maneuverability: walk speed is not reduced by difficult terrain.

Tactical retreat: the undead soldier using this will disengage along with two creatures next to it.

Undead Fortitude: If an undead creature is reduced to 0 hit points, it may make a Constitution saving throw to drop to 1 hit point instead.

Actions

Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: # (2d6 + 4) [slashing] damage.

Grenade. Ranged Weapon Attack:  dex save 14, throw range 5/15., every target in 5 feet. hit (4 d6 + 10) [shrapnel] damage. (Soldier can hold grenade in hand and it will explode, dealing damage around the soldier but also take damage to the soldier.)

Bonus Actions

pin puller: this lets soldier pull a pin for 1 grenades

 

Reactions

Swordplay: if the target fails a melee attack by getting a 5 or lower the undead soldier will attack with a melee attack.

Description

This monster is a soldier who had come to disease and was buried during the war. It eventually was resurrected when a powerful necromancer came through the trenches to get an undead Army after The necromancer was defeated, his forces horse scattered. So these undead soldiers roam the lands searching for one more fight.

Imagine a zombie wearing a soldier's armor.

Monster Tags: undead

Habitat: ArcticDesertForestGrasslandHillMountainSwamp

Kirbo85

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