Medium Dragon, Any Neutral Alignment
Armor Class 17 (natural armor)
Hit Points 62 (7d12 + 15)
Speed 20 ft., fly 45 ft., burrow 15 ft.
STR
18 (+4)
DEX
15 (+2)
CON
20 (+5)
INT
13 (+1)
WIS
15 (+2)
CHA
14 (+2)
Saving Throws DEX +5, CON +8
Skills Perception +7, Stealth +8
Senses Blindsight 45 ft., Darkvision 120 ft., Passive Perception 18
Languages Common, Draconic
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Amphibious. The dragon can breathe air and water.

Blind Senses. Due to their lack of sight, Bat Dragons have advantage on perception checks that involve scent and touch.

Poison Salve. This Dragon heals half of any poison damage it deals once per turn.

Actions

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 7 (1d10 + 4) piercing damage plus (2d6) poison damage.

Infectious Breath (Recharge 5–6). The dragon exhales poisonous gas in a 60-foot cone. Each creature in that area must make a DC 17 Constitution saving throw, taking (5d6) poison damage on a failed save, or half as much damage on a successful one.

Bonus Actions

Cloaked Predator. Using a bonus action, the Bat Dragon can cloak itself and become invisible until it's next turn.

Previous Versions

Name Date Modified Views Adds Version Actions
6/15/2025 9:09:45 PM
1
1
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Coming Soon
SorenBlackwing

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