| Mod | Save | ||
|---|---|---|---|
| STR | 24 | +7 | +7 |
| DEX | 9 | -1 | -1 |
| CON | 20 | +5 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | -4 | -4 |
| WIS | 11 | +0 | +0 |
| CHA | 1 | -5 | -5 |
Magic Resistance. The wulfram's reflective body grants it natural Advantage on saving throws against spells and other magical effects.
Multiattack. The wulfram makes two attacks, using Daggerjaws or Shatterclaws in any combination.
Daggerjaws. Melee Attack Roll: +12, reach 10 ft. Hit: 20 (3d8 + 7) Slashing damage plus 10 (3d6) Piercing damage.
Shatterclaws. Melee Attack Roll: +10, reach 10 ft. Hit: 36 (8d8) Piercing damage.
Ram Slam (Recharge 6). Melee Attack Roll: +10, reach 20 ft. Hit: 55 (10d10) Bludgeoning damage. If the target is a creature, it must succeed on a DC 18 Strength saving throw or be knocked prone.
Description
The wulfram is a great beast made of pure tungsten. With skin that can turn a blade and shatter an arrow, the jaws and claws of a wolf, and the horns and sure-footedness of a ram, it stalks the plains, an unstoppable force. This natural creature is no construct, but a rare and awesome monster distantly related to metallic dragons. Its tungsten flesh has the highest melting point of any natural substance: the beast can easily withstand the heat of a fireball, or let it wade through a river of lava.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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6/19/2025 6:10:51 AM
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5
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1
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Coming Soon
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