Medium Humanoid (Devil, Human), Neutral Good
Armor Class 16 Breastplate
Hit Points 108 (19d8 + 18)
Speed 35 ft., fly 35 ft.
STR
18 (+4)
DEX
20 (+5)
CON
13 (+1)
INT
12 (+1)
WIS
15 (+2)
CHA
13 (+1)
Saving Throws STR +12, DEX +17, CON +6, INT +6, WIS +11, CHA +6
Skills Acrobatics +8, Athletics +7, Nature +5, Persuasion +4, Religion +4
Gear Breastplate, Thin Longsword
Senses Blindsight 30ft, Darkvision Yuuki can see in dim light within 50 feet of herself as if it were bright light, and in darkness as if it were dim light., Passive Perception 12
Languages Common, Elvish, Infernal
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Battle Healing. As long as Yuuki has at least one hit point, she will heal 3 hit points at the beginning of each of her turns.

Strange Weapon. Yuuki wields and unusually thin longsword that can almost be mistaken for a rapier. This weapon does an additional +1 to attack and damage rolls and the wielder can use DEX instead of STR for attacks made with this weapon.

Infernal Ancestry. Yuuki takes half damage from fire due to her ancestry.

Alert. Always on the lookout for danger, Yuuki gains the following benefits:

  • Yuuki can't be surprised while they are conscious.
  • Yuuki gains a +5 bonus to initiative.
  • Other creatures don't gain advantage on attack rolls against Yuuki as a result of being unseen by her.

 

 

Actions

Multi Attack. Yuuki makes four Thin Longsword attacks.

Mother's Rosario. Yuuki makes eleven Thin Longsword attacks against a single target. If any attack misses Mother's Rosario ends early. Damage dealt this way inflicts piercing damage instead of the normal slashing damage. You lose any remaining movement for this turn. Once Yuuki performs this action, she can't do so again until next dawn.

Horizontal Square (Recharge 5-6). Yuuki makes four Thin Longsword attacks covering a ten by ten foot square. You lose any remaining movement for this turn.

Thin Longsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 6) slashing damage.

Bonus Actions

Dodge. Yuuki takes the dodge action as a bonus action.

Dash. Yuuki can take the dash action as a bonus action.

Reactions

Parry. Yuuki adds 5 to her AC against one melee attack that would hit it. To do so, Yukki must see the attacker and be wielding a melee weapon.

Quick Attack. If a creature targets Yuuki and misses, she can make a Thin Longsword attack against them.

Legendary Actions

Yuuki can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Yuuki regains spent legendary actions at the start of its turn.

Move. Yuuki moves up to her movement speed without imposing an attack of opportunity.

Dodge. Yuuki takes the dodge action until the start of her next turn.

Multi Attack (Costs 2 Actions). Yuuki makes three Thin Longsword attacks.

Previous Versions

Name Date Modified Views Adds Version Actions
6/20/2025 1:22:51 AM
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Coming Soon

Monster Tags: humanoidHuman

Sir_Pigpog

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