Medium Fiend (Devil), Lawful Evil
Armor Class 20 (plate armor, shield)
Hit Points 112 (15d8 + 45)
Speed 40 ft., fly 90 ft.
STR
20 (+5)
DEX
17 (+3)
CON
13 (+1)
INT
16 (+3)
WIS
16 (+3)
CHA
16 (+3)
Saving Throws DEX +8, CON +6, CHA +8
Skills Perception +12
Damage Resistances Acid, Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Fire, Lightning, Poison
Condition Immunities Charmed, Frightened, Petrified, Poisoned
Senses Darkvision 120 ft., Passive Perception 22
Languages Common, Godstongue Speak with any creature that has a language, Infernal, Telepathy 120 ft.
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Traits

Aura of Menace. As long as the archon doesn’t have the incapacitated condition, each creature of the archon’s choice that starts its turn within 20 feet of the archon must make a DC 11 Wisdom saving throw. On a failed save, the creature has the frightened condition until the start of its next turn. On a successful save, the creature is immune to all archons’ Aura of Menace for 24 hours.

Magic Resistance. Zalatian has advantage on saving throws against spells and other magical effects.

Spellcasting. Zalatain is a 14th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). It requires no verbal components to cast its spells. The orc has the following cleric spells prepared:

Cantrips (at-will): guidance, mending, resistance, thaumaturgy

1st level (4 slots): bane, detect magic, inflict wounds, protection from evil and good

2nd level (3 slots): blindness/deafness, silence

3rd level (4 slots) [Tooltip Not Found], dispel magicmass healing word

4th level (4 slots) staggering smiteaura of puritybanishmentguardian of faith

5th level (2 slots) contagionmass cure wounds

6th level (1 slot) Heal

7th level (1 slot) fire storm

Actions

Multiattack. Zalatian makes three Greatsword attacks. 

Greatsword. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) slashing damage.

Healing (1/Day). Zalatian, or one creature it touches, regains 100 hit points.

Teleport. The archon teleports, along with any equipment it is wearing or carrying, to an unoccupied space it can see within 120 feet of itself.

SmokumJames

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