AC
14
Initiative
+0 (10)
HP
85
(5d10 + 60)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +11 |
| DEX | 9 | -1 | -1 |
| CON | 20 | +5 | +13 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | -4 | -4 |
| WIS | 11 | +0 | +0 |
| CHA | 1 | -5 | -5 |
Immunities
Poison, Psychic; Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision 120 ft., Passive Perception 10
Languages
Understands Common plus two other languages but can’t speak
CR
5 (XP 1,800; PB +3)
Traits
Actions
Slam. Melee Attack Roll: +5, reach 5 ft. Hit: 15 (1d8 + 5) Bludgeoning damage plus 2 (1d4) Force damage.
Force Bolt. Ranged Attack Roll: +4, range 120 ft. Hit: 9 (2d8) Force damage.
Summon Swarm. The Golem magically links to a nearby Xen'Drik Swarm of Stone Golems and calls them for aid.







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