AC
13
Initiative
+0 (10)
HP
38
(7d8 + 7)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 16 | +3 | +3 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 13 | +1 | +5 |
| WIS | 13 | +1 | +5 |
| CHA | 16 | +3 | +7 |
Skills
Medicine +7, Perception +5, Religion +5
Gear
Clothes, Fine, Holy Symbol, Dagger, Boots of Speed
Senses
Passive Perception 15
Languages
Common plus one other language
CR
2 (XP 450; PB +2)
Actions
Multiattack. The priest makes one attacks, using Dagger.
Dagger. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Piercing damage plus 5 (2d4) Radiant damage.
Spellcasting. Zellen casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13):
At Will: Light, Poison Spray
3/Day: Cure Wounds Suggestion
Bonus Actions
Divine Aid (3/Day). The priest casts Bless, Dispel Magic, Healing Word, or Lesser Restoration, using the same spellcasting ability as Spellcasting.







Comments