Retributive Scales. The scales of the Blood Drake shift and react to assault, lashing out like blades of liquid metal. A creature that touches the drake or hits it with a melee attack while within 5 feet of it takes 7 (2d6) Slashing damage.
Multiattack. The drake makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 3 (1d6) necrotic damage.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Sanguine Consumption (Recharge 5–6). The drake inhales, absorbing the life force of creatures in a 30-foot cone. Each creature in that area must make a DC 17 Constitution saving throw, taking 35 (10d6) necrotic damage on a failed save, or half as much damage on a successful one. When the Drake deals necrotic damage in this way, it regains hit points equal to the necrotic damage dealt.
Description
The Blood Drake is a wingless type of dragon birthed when a red dragon egg is submerged in the blood of a fallen god. The resulting Drake is fierce and conniving as it hunts for prey to absorb the life from.







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