AC
10
Initiative
+0 (10)
HP
1
(1d4 - 1)
Speed
20 ft., climb 20 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 2 | -4 | -4 |
| DEX | 12 | +1 | +1 |
| CON | 9 | -1 | -1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | -4 | -4 |
| WIS | 10 | +0 | +0 |
| CHA | 4 | -3 | -3 |
Skills
Perception +2
Vulnerabilities
Bludgeoning, Fire, Poison
Resistances
Necrotic
Immunities
Exhaustion, Poisoned
Senses
Darkvision 30 ft., Passive Perception 12
Languages
--
CR
0 (XP 10; PB +2)
Traits
Agile. The rat doesn’t provoke Opportunity Attacks when it moves out of an enemy’s reach.
Actions
Bite. Melee Attack Roll: +2, reach 5 ft. Hit: (1d4) Piercing damage plus (1d4) poison damage. The target must make a DC9 constitution saving throw, or be poisoned, taking 1d4 poison damage every round for 1 minute.







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