Huge Dragon (Chromatic), Chaotic Evil
AC 18 (Natural)    Initiative +4 (14)
HP 195 (19d10 + 85)
Speed 40 ft., climb 40 ft., fly 80 ft.
Mod Save
STR 24 +7 +7
DEX 10 +0 +4
CON 22 +6 +6
Mod Save
INT 18 +4 +8
WIS 10 +0 +0
CHA 20 +5 +5
Skills Intimidation +10, Perception +8, Performance +8, Stealth +4
Immunities Fire
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16
Languages Common, Draconic
CR 10 (XP 5,900; PB +4)
Traits

Legendary Resistance (1/Day): 

If Zarvokharn fails a saving throw, he can choose to succeed instead.

Fearsome Presence: 

Any creature that starts its turn within 30 ft. of Zarvokharn must succeed on a DC 14 Wisdom saving throw or be frightened until the end of their next turn.

Actions

Multiattack. The dragon makes two Rend attacks and one Bite attack.

Rend. Melee Attack Roll: +11, reach 10 ft. Hit: 14 (2d6 + 7) Slashing damage plus 5 (1d10) Fire damage.

Bite. Melee Attack Roll: +11, reach 10 ft. Hit: 18 (2d10 + 7) Piercing damage plus 5 (1d10) Fire damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 17, each creature in a 30-foot Cone. Failure: 56 (16d6) Fire damage. Success: Half damage.

Legendary Actions

Zarvokharn can take 2 legendary actions, choosing from the options below. Only one option can be used at a time and only at the end of another creature's turn. He regains spent legendary actions at the start of his turn.

  • Detect. Zarvokharn makes a Wisdom (Perception) check.

  • Tail Attack. Zarvokharn makes a tail attack (+11 to hit, 15 ft. reach, 15 (2d8 + 7) bludgeoning damage).

  • Wing Attack (Costs 2 Actions). Zarvokharn beats his wings. Each creature within 10 ft. must succeed on a DC 16 Dexterity saving throw or take 9 (2d8) bludgeoning damage and be knocked prone. Zarvokharn can then fly up to half his flying speed.

Habitat: HillMountain

BoyInBlender

Comments

Posts Quoted:
Reply
Clear All Quotes