Medium Humanoid (Demon, Gnoll), Chaotic Evil
Armor Class 17 (half plate)
Hit Points 106 (12d10 + 40)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
12 (+1)
INT
8 (-1)
WIS
14 (+2)
CHA
10 (+0)
Damage Immunities Fire
Senses Darkvision 60 ft., Passive Perception 16
Languages Abyssal, Gnoll
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Rampage. When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a molten bite attack.

 

Actions

Abyssal Gnolls make two melee attack of its choice 

Molten Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 3) fire damage.

Greatsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit:11 (2d8 + 3) piercing/slashing damage

Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Description

Abyssal Gnolls are feral, hyena-headed humanoids cursed to forever starve with lava drooling from there mouths. They attack without warning, slaughtering their victims and leaving the mangled and burnt bodys for the soul reason to sow terror. 

Monster Tags: DemonGnoll

Habitat: MountainUnderdark

barummeanhammer

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